Scottvdken
KS
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- Member since Feb 7th 2017
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Scottvdken -
Replied to the thread Servertest.
PostQuote from Leeboy88: “I hope I receive the email as I haven't received and for sometime ” Me neither. I cannot remember (or find in my inbox) the last time I got a C&C email, other than the initial invite to the forums after backing.....? -
Scottvdken -
Posted the thread Where did I back?.
ThreadI have the tag showing I backed on Kickstarter from the first hour, and I'm pretty sure I did - but, I don't see it listed in my backed projects on Kickstarter....? Where can I go to see how I backed, and what platform I signed up on? It's been so long… -
Scottvdken -
Replied to the thread Alternative attaching at the three-point hitch.
PostHang on a minute, I need to wipe this drool off my keyboard..... Ok, now what I really want to say is how impressed I am with the reactivity and communication coming from you guys @masterbrain. It can be easy to get caught up in release dates, and… -
Scottvdken -
Liked Jeytav’s post in the thread Gameplay: Mission #1 Cultivating on our new development map.
Like (Post)And they responded yet again on the german forum and here is what they had to say this time. A few words about the sinking depth of the tires: Right now the sinking depth(plowed, cultivated, sown ...) depends on the upper soil hardening and… -
Scottvdken -
Replied to the thread Roadmap.
PostRe: Wildlife, I have my fingers tightly crossed that we will see flocks of birds pecking at the ground behind our plows!! -
Scottvdken -
Replied to the thread Modular machines, DevLog, Roadmap.
PostFantastic work, guys. Keep releasing videos to ease the waiting That customization is a great idea, really looking forward to getting my hands on the game, but take all the time you need! By the looks of things, this game is certainly going to "plow"… -
Scottvdken -
Liked JohnKalel’s post in the thread Forestry n Logging.
Like (Post)Nope it's not called cattle, crop and cutting. Let's not go there yet. -
Scottvdken -
Replied to the thread What Feature Are you most excited for?.
PostI wonder if we will see any support/possibility of setting up tractor controls in a realistic way using a wheel+joystick/throttle combination? I would love to see support for me to able to use either my pedals as normal accelerate/brake, or set up a… -
Scottvdken -
Replied to the thread CNH Industrial Brand Vehicles.
PostAs others have stated, I do not care if they have 350+ models in the game, or 100. FS has given us 100's of models, but poor gameplay. I am looking for the opposite from CnC. Give me an actual "Farming Simulator", instead of "Vehicle Simulator 2017".… -
Scottvdken -
Replied to the thread Livestock.
PostI would also like to see 1:1 ratio. A possible way to negate the performance hit would be to make only a portion be animated. Say 25% animated and the other 75% static. I would be thrilled with that.