When I create a harvest mission, and set myself as a driver for hauling the chaff to a silo, the game does not recognize that I have unloaded my trailer. I've attached a photo (sorry, It's night time) that shows that the trailer has been emptied and the "unload" portion of the task has not completed. I can use skipCondition to continue the task, but just figured I'd point this out.
Nothin' Runs Like A Deere When It's Gettin' Chased By A Magnum
Display Spoiler
i7 6700k @4.6 ghz w/ 360mm AIO liquid cooler
32gb Corsair Vengance 3200mhz
2 Asus Strix GTX 1070's w/ HB Bridge
Asus Maximus Hero VIII
Corsair HX 850i
256gb Samsung 960 Evo (Boot)
512gb Samsung 860 Pro (Games and Programs)
1tb WD Black (Recordings)
2 2tb WD Red (Mass Storage & Back-ups)
Asus Blu-Ray Burner
Corsair 780T
APC 1500VA UPS w/ additional battery
i7 6700k @4.6 ghz w/ 360mm AIO liquid cooler
32gb Corsair Vengance 3200mhz
2 Asus Strix GTX 1070's w/ HB Bridge
Asus Maximus Hero VIII
Corsair HX 850i
256gb Samsung 960 Evo (Boot)
512gb Samsung 860 Pro (Games and Programs)
1tb WD Black (Recordings)
2 2tb WD Red (Mass Storage & Back-ups)
Asus Blu-Ray Burner
Corsair 780T
APC 1500VA UPS w/ additional battery