Issue 1 Fuel consumption
I think it's slightly unrealistic as all the tractors have pre-set a fixed amount of fuel they use no matter what. I can drive just a tractor on the road at its top speed and the fuel consumption is around 26 l/h (Claas Arion). Then,I can drive the same tractor with a fully loaded trailer and it uses the same amount of fuel.
The same goes with field work. I doesn't really matter if I'm using a seeder, a ferilizer spreader or a heavy plow, it still uses the same omount of fuel. The soil type doesn't affect that either. Actually it does but only to some extent, it reduces the work speed if your tractor isn't powerful enough but doesn't change fuel consumption.
Issue 2 Animal pasture
What is it actually used for in the game if I can't leave the animals there overnight because the next day I get a message that they are hungry. You can do that in real life you know and they are not hungry becuse they eat grass.
Issue 3 Additional options in the menus which you can't actually use
There are some options to choose from, implying that there is more to the game that meets the eye. For instance, you can sort your animals by breed or sex. The same goes when it comes to missions, There some options in the menus regarding those, but there are none present. There is also a contractor on the map, which I remeber doing tasks for during the tutorial. It's a shame that these options are there, but you can;t do anything with them, Or maybe the creators have something on their minds which they are not telling us yet ? Maybe some plans for the future? It would be fun to do some contracts and earn money while waiting for your crops to grow.
Issue 4 Experience points
What do we need them for? After finishing the turial and scenarios I am at level 6. I am constantly being given xp's for doing various tasks but I don't see that matter at all. The level hasn't risen any more and there no new functionalities unlocked thanks to that.
Issue 5 Character custmization
Is there a chance to change the appearence of our farmer? I don't like looking at that guy with receiding hair :).
I think it's slightly unrealistic as all the tractors have pre-set a fixed amount of fuel they use no matter what. I can drive just a tractor on the road at its top speed and the fuel consumption is around 26 l/h (Claas Arion). Then,I can drive the same tractor with a fully loaded trailer and it uses the same amount of fuel.
The same goes with field work. I doesn't really matter if I'm using a seeder, a ferilizer spreader or a heavy plow, it still uses the same omount of fuel. The soil type doesn't affect that either. Actually it does but only to some extent, it reduces the work speed if your tractor isn't powerful enough but doesn't change fuel consumption.
Issue 2 Animal pasture
What is it actually used for in the game if I can't leave the animals there overnight because the next day I get a message that they are hungry. You can do that in real life you know and they are not hungry becuse they eat grass.
Issue 3 Additional options in the menus which you can't actually use
There are some options to choose from, implying that there is more to the game that meets the eye. For instance, you can sort your animals by breed or sex. The same goes when it comes to missions, There some options in the menus regarding those, but there are none present. There is also a contractor on the map, which I remeber doing tasks for during the tutorial. It's a shame that these options are there, but you can;t do anything with them, Or maybe the creators have something on their minds which they are not telling us yet ? Maybe some plans for the future? It would be fun to do some contracts and earn money while waiting for your crops to grow.
Issue 4 Experience points
What do we need them for? After finishing the turial and scenarios I am at level 6. I am constantly being given xp's for doing various tasks but I don't see that matter at all. The level hasn't risen any more and there no new functionalities unlocked thanks to that.
Issue 5 Character custmization
Is there a chance to change the appearence of our farmer? I don't like looking at that guy with receiding hair :).
The post was edited 1 time, last by jurandus1 ().