crash with: SIGSEGV - Bugfixes announced

  • crash with: SIGSEGV - Bugfixes announced

    Keine Ahnung wo das eigentlich hin gehört:

    CattleAndCrops has crashed with: SIGSEGV !
    In Thread: 139725152414144 ("CattleAndCrops.")
    Backtrace:
    CattleAndCrops[0xd2e04a]
    CattleAndCrops[0xd2e2d7]
    /usr/lib/libpthread.so.0(+0x140f0)[0x7f144dc370f0]
    CattleAndCrops(_ZN3CNC9GameWorld9MoveWorldEv+0xe5e)[0x14522ce]
    CattleAndCrops(_ZN2C48WorldMgr9MoveWorldEv+0x119)[0xfe4389]
    CattleAndCrops(_ZN2C46Engine3RunEv+0x20d)[0xc692ed]
    CattleAndCrops(main+0x14d)[0xd2e43d]
    /usr/lib/libc.so.6(__libc_start_main+0xf2)[0x7f144da82152]
    CattleAndCrops[0xbd1e29]

    Please report this at forum.cattleandcrops.com/ and include the information above.
    Thanks in advance and sorry about the crash!


    Was kann ich nun machen, dass das Spiel wieder geht? Das Spiel fried kurz nach dem Start ein und beendet sich danach selbständig.,
  • Interessant, dann bin ich wohl aktuell nicht der einzige mit einem Segfault.
    Ich ging bisher davon aus, dass es an einem Uraltmod liegt, der nicht mehr sauber funktioniert. siehe hier
    Passiert das schon im Hauptmenue oder in einem Spiel? Wenn letzteres, dann koenntest du mal den betroffenen Savegameslot hochladen, damit die Devs was zum analysieren haben.

    Ansonsten:
    Tagge bitte deinen Thread mit der aktuellen Spielversion, ansonsten muessten hier mal die Entwickler einen Kommentar fallenlassen.
    Die Kunst der Programmierung besteht darin, eine leere Textdatei mit Bugs zu befüllen
    System: i5-3570k | AsRock Z77 Pro4 | 16GB DDR3 | Nvidia RTX 2060 Super | OS: Gentoo Linux | DE: awesomewm
  • Was für ein System hast du?


    Hast du ein Savegame geladen oder ist es ein ganz neues Spiel.

    Wenn es ein savegame gibt, lösche mal dieser und starte das Spiel wieder.
    AMD Ryzen 2700X + Corsair H100x - 16Gb Ram - Curial 500Go SSD - Gigabyte RTX2080Ti Waterforce 11Go - 32'' FullHD Monitor - Logitech Saitek Heavy Equipment Bundle with 2 side controllers

    :S
    My English is not perfect, thank you for being indulgent...
    Mein Deutsch ist nicht perfekt, Danke für ihr Verständnis...
    :S
  • Hier mal die gesamte Debug.log, da müsste alles stehen was Fck 54 wissen möchte:

    2020-11-15 17:16:13 INFO : Started Professional Farmer: Cattle and Crops v1.0.2.12, built Nov 13 2020, 14:31:27, C4 Version June11pre7.0
    2020-11-15 17:16:13 INFO : Changing $logLevel from INFO (3) to WARN (2)
    2020-11-15 17:16:14 WARN : Operating System: Linux 5.8.18-1-MANJARO #1 SMP PREEMPT Sun Nov 1 14:10:04 UTC 2020 x86_64
    2020-11-15 17:16:14 WARN : CPU vendor_id : GenuineIntel
    2020-11-15 17:16:14 WARN : CPU model name : Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
    2020-11-15 17:16:14 WARN : Detected 7904 MB of main memory
    2020-11-15 17:16:14 WARN : ConfigureEngineWindow( fullscreen = 1 )
    2020-11-15 17:16:14 WARN : Display resolution: [ 1920, 1080 ]
    2020-11-15 17:16:14 WARN : Window resolution: [ 1920, 1080 ]
    2020-11-15 17:16:14 WARN : Output resolution: [ 1920, 1080 ]
    2020-11-15 17:16:14 WARN : Primary resolution: [ 1920, 1080 ]
    2020-11-15 17:16:14 WARN : Output primary ratio: [ 1.000000, 1.000000 ]
    2020-11-15 17:16:14 WARN : Output view rect: [ 0, 0, 1920, 1080 ]
    2020-11-15 17:16:14 WARN : GL_VENDOR: NVIDIA Corporation
    2020-11-15 17:16:14 WARN : GL_RENDERER: Graphics Device/PCIe/SSE2
    2020-11-15 17:16:14 WARN : GL_VERSION: 4.5.0 NVIDIA 418.113 GLSL_VERSION: 4.50 NVIDIA
    2020-11-15 17:16:14 WARN : Detected 4096 MB of GPU memory
    2020-11-15 17:16:14 WARN in const char* C4::StringTable::GetString(const C4::StringID&, bool) const : Missing String-Table Entry: CTRL-ROPE-SCNO
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_grass
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_grass
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_dirt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_leaves
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_dirt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_grass
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_leaves
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:14 WARN in static bool CNC::GameSubstance::ReadSoundFile(const C4::XmlTag*, CNC::SubstanceSoundFile&, bool) : Missing sound: sounds/surface/vehicle_asphalt
    2020-11-15 17:16:16 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'font/Sword'
    2020-11-15 17:16:16 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : ''
    2020-11-15 17:16:17 WARN : SteamAchievementManager successfully initialized
    2020-11-15 17:16:19 WARN : Detected NVIDIA GPU driver version 418.113
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shopImage_Scania_long_frame_test'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shopImage_Head_double_axle'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shopImage_Head_single_axle'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shopImage_Head_single_axle_cab'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shop_Scania_hooklift'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shop_Scania_hooklift1'
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN in virtual Terathon::String<0> CNC::Game::GetString(const C4::StringID&, int32) const : Missing String-Table Entry: MODS-BUTN-SAVE
    2020-11-15 17:16:22 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'shopImage_d'
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 0 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 1 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 2 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 3 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 4 Size 4096x4096 from 0.4 MiB to 64.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 5 Size 4096x4096 from 0.9 MiB to 64.0 MiB
    2020-11-15 17:16:41 WARN : Decompressed PaintSpace layer 6 Size 4096x4096 from 0.3 MiB to 64.0 MiB
    2020-11-15 17:16:42 WARN : 0.187 seconds to decompress + read terrain grid from world (read 64.52 MiB)
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_0_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_1_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_2_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_3_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_4_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_5_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_6_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_7_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_8_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_9_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_10_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_11_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_12_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_13_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_14_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_15_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_16_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_17_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_18_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_19_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_20_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_21_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_22_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_23_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_24_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_25_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_26_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_27_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_28_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_29_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_30_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_31_ao'
    2020-11-15 17:16:53 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'buildings/village_ger_south/array/building_32_ao'
    2020-11-15 17:17:00 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'vegetation/try_error/ad_vertex_blending/Mask_Blend_Basic'
    2020-11-15 17:17:00 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'vegetation/try_error/window_material/flipbook_mask_light2'
    2020-11-15 17:17:00 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'vegetation/try_error/flipbook/Flipbook_mask'
    2020-11-15 17:17:00 WARN in void CNC::GameWorld::CollectAndInitInfoForTaskIDs() : ! Node at (0.00, -0.00, -0.00) has InfoForTaskProperty with same ID string (industrial_03_01) as Node at (-0.00, 8901888084096269329492869120.00, 120789494438972738811632054960128.00) !
    2020-11-15 17:17:00 WARN in void CNC::GameWorld::GameStatePackable::CollectNodesAndControllers() : There is a TankSwitchTriggerController without InfoForTasksProperty at (-226.98 -399.22 16.83)! Can't load/save it!
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 0 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 1 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 2 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 3 Size 1024x1024 from 0.0 MiB to 4.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 4 Size 4096x4096 from 0.5 MiB to 64.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 5 Size 4096x4096 from 0.9 MiB to 64.0 MiB
    2020-11-15 17:17:00 WARN : Decompressed PaintSpace layer 6 Size 4096x4096 from 0.5 MiB to 64.0 MiB
    2020-11-15 17:17:01 WARN : 0.094 seconds to decompress + read terrain grid from savegame (read 10.27 MiB), 0.117 seconds to merge (=> 0.211 seconds)
    2020-11-15 17:17:01 WARN : TankController at (-343.87, -361.17, 17.01) is on Node with no name! Please give it a unique (within corresponding SiloController) name!
    2020-11-15 17:17:01 WARN : TankController at (-332.67, -349.97, 17.01) is on Node with no name! Please give it a unique (within corresponding SiloController) name!
    2020-11-15 17:17:01 WARN : TankController at (-201.61, -432.71, 14.53) is on Node with no name! Please give it a unique (within corresponding BarnController) name!
    2020-11-15 17:17:01 WARN : TankController at (279.66, -226.01, 9.18) is on Node with no name! Please give it a unique (within corresponding SiloController) name!
    2020-11-15 17:17:01 WARN : TankController at (295.49, -226.01, 9.18) is on Node with no name! Please give it a unique (within corresponding SiloController) name!
    2020-11-15 17:17:01 WARN : TankController at (311.33, -226.01, 9.18) is on Node with no name! Please give it a unique (within corresponding SiloController) name!
    2020-11-15 17:17:01 WARN : Trying to restore machine 'machines/rauch/axis30/axis30.xml' ...
    2020-11-15 17:17:01 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'world/terrain-diffuse'
    2020-11-15 17:17:01 WARN : Trying to restore machine 'machines/lemken/juwel/juwel_8_6_1.xml' ...
    2020-11-15 17:17:01 WARN : Trying to restore machine 'machines/claas/volto80/volto80.xml' ...
    2020-11-15 17:17:02 WARN : Trying to restore machine 'machines/joskin/wago/wago_d15.xml' ...
    2020-11-15 17:17:02 WARN : Trying to restore machine 'machines/hammer/transferKing_18/transferKing_18.xml' ...
    2020-11-15 17:17:02 WARN : Trying to restore machine 'machines/bressel_and_lade/silagebucket_s/type_s_xl.xml' ...
    2020-11-15 17:17:02 WARN : Trying to restore machine 'machines/hammer/bale_fork/bale_fork_5000.xml' ...
    2020-11-15 17:17:03 WARN : Trying to restore machine 'machines/deutz/7250/7250.xml' ...
    2020-11-15 17:17:03 WARN : Trying to restore machine 'machines/joskin/wago/wago_d15.xml' ...
    2020-11-15 17:17:03 WARN : Trying to restore machine 'machines/hammer/weight_54_s/weight_s_2k.xml' ...
    2020-11-15 17:17:03 WARN : Trying to restore machine 'machines/lemken/korund_8/korund_8.xml' ...
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : {#color(0,255,255)}[MISSING RESOURCE]{#color(255,255,255)} : 'world/terrain-diffuse'
    2020-11-15 17:17:05 WARN in virtual void C4::WeatherNode::PreprocessNode() : No connected skydome
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN : Cooking triangle mesh data for ''
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_f'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto80'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_l_01'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_r_01'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_r_03'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_r_04'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_r_02'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_l_04'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_l_03'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'volto_80_tire_l_02'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'bogy'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'drawbar_center'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'bogy'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'drawbar_center'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'bogy'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'drawbar_center'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'arm_r_frame'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'arm_r_linkage'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_r_1'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_r_2'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'arm_l_frame'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'arm_l_linkage'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_l_1'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_l_2'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'arm_c_r_linkage'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_c_r_2'
    2020-11-15 17:17:05 WARN in virtual void C4::RigidBodyController::PreprocessController() : splitting sub rigid body 'roller_c_r_1'
    2020-11-15 17:17:06 WARN : Last growth Update at: 2000-04-01 10:00:00
    2020-11-15 17:17:06 WARN : 19.785002 seconds to unpack world
    2020-11-15 17:17:06 WARN : 5.079000 seconds to preprocess world

    ############################################
    CattleAndCrops has crashed with: SIGSEGV !
    In Thread: 139725152414144 ("CattleAndCrops.")
    Backtrace:
    CattleAndCrops[0xd2e04a]
    CattleAndCrops[0xd2e2d7]
    /usr/lib/libpthread.so.0(+0x140f0)[0x7f144dc370f0]
    CattleAndCrops(_ZN3CNC9GameWorld9MoveWorldEv+0xe5e)[0x14522ce]
    CattleAndCrops(_ZN2C48WorldMgr9MoveWorldEv+0x119)[0xfe4389]
    CattleAndCrops(_ZN2C46Engine3RunEv+0x20d)[0xc692ed]
    CattleAndCrops(main+0x14d)[0xd2e43d]
    /usr/lib/libc.so.6(__libc_start_main+0xf2)[0x7f144da82152]
    CattleAndCrops[0xbd1e29]

    Please report this at forum.cattleandcrops.com/ and include the information above.
    Thanks in advance and sorry about the crash!
    ############################################
  • Wenn du keine anderen Savegames hast, dann ist alles weg, ja.

    Was den Bug angeht:
    Eventuell betrifft es nur die Linuxversion, bisher hat jedenfalls kein Windowser das Problem gemeldet.
    Du bist wie ich noch am ersten Tag, wie ich aus der debug.log lese... wann (Uhrzeit) tritt der bug bei dir auf?
    Die Kunst der Programmierung besteht darin, eine leere Textdatei mit Bugs zu befüllen
    System: i5-3570k | AsRock Z77 Pro4 | 16GB DDR3 | Nvidia RTX 2060 Super | OS: Gentoo Linux | DE: awesomewm
  • Mal zur seit stellen. Irgend wo anders kopieren. Und wieder testen.
    AMD Ryzen 2700X + Corsair H100x - 16Gb Ram - Curial 500Go SSD - Gigabyte RTX2080Ti Waterforce 11Go - 32'' FullHD Monitor - Logitech Saitek Heavy Equipment Bundle with 2 side controllers

    :S
    My English is not perfect, thank you for being indulgent...
    Mein Deutsch ist nicht perfekt, Danke für ihr Verständnis...
    :S
  • Ich meinte mit dem ersten Tag den Fortschritt von deinem Save. Der Profilstand geht ja nicht verloren, wenn du ein neues Save beginnst.
    Die Kunst der Programmierung besteht darin, eine leere Textdatei mit Bugs zu befüllen
    System: i5-3570k | AsRock Z77 Pro4 | 16GB DDR3 | Nvidia RTX 2060 Super | OS: Gentoo Linux | DE: awesomewm
  • Eine Sache die mir in der Debug.log auffällt ist, dass dein Grafiktreiber sehr alt ist: Detected NVIDIA GPU driver version 418.113.
    Ich hab bei mir Version 450.80

    Keine Ahnung ob das mit deinem Crash zusammenhängt, aber generell sollte ein Update nicht schaden ;)

    Wie Nachtfalke schon schrieb, bitte lade das "kaputte" Savegame (am einfachsten der ganzen Profilordner) hoch - damit sollte ich gute Chancen haben den Absturz zu reproduzieren und zu beheben (außer es liegt wirklich nicht am Spiel sondern an nem kaputten Grafiktreiber oder sowas).

    Danke im Voraus! :)
  • Gebe hier auch noch kurz meinen Senf dazu! ;)

    Habe das selbe Problem:

    ############################################
    CattleAndCrops has crashed with: SIGSEGV !
    In Thread: 140290577308224 ("CattleAndCrops.")
    Backtrace:
    CattleAndCrops[0xd2e04a]
    CattleAndCrops[0xd2e2d7]
    /lib/x86_64-linux-gnu/libpthread.so.0(+0x14140)[0x7f97f4c70140]
    CattleAndCrops(_ZN3CNC12TaskStrategy15HandleCollisionERKNS_13CollisionInfoERf+0x139)[0x13b08b9]
    CattleAndCrops(_ZN3CNC12TaskStrategy17CheckForObstaclesEN8Terathon7Point2DENS1_8Vector2DERKNS0_6CarrotEbf+0xd3a)[0x13d11aa]
    CattleAndCrops(_ZN3CNC12TaskStrategy19UpdateDriveAndSteerEv+0x28f)[0x13d178f]
    CattleAndCrops(_ZN3CNC6Driver6UpdateEv+0x23)[0x13bf8d3]
    CattleAndCrops(_ZN3CNC17VehicleController14MoveControllerEv+0x60e)[0x1426a0e]
    CattleAndCrops(_ZN2C45World9MoveWorldEv+0xce)[0xfd757e]
    CattleAndCrops(_ZN3CNC9GameWorld9MoveWorldEv+0xc4)[0x1451534]
    CattleAndCrops(_ZN2C48WorldMgr9MoveWorldEv+0x119)[0xfe4389]
    CattleAndCrops(_ZN2C46Engine3RunEv+0x20d)[0xc692ed]
    CattleAndCrops(main+0x14d)[0xd2e43d]
    /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea)[0x7f97f4abdcca]
    CattleAndCrops[0xbd1e29]

    Please report this at forum.cattleandcrops.com/ and include the information above.
    Thanks in advance and sorry about the crash!
    ############################################


    Hier mal der Anfang mit den Systemparametern:

    2020-11-16 20:50:55 INFO : Started Professional Farmer: Cattle and Crops v1.0.2.12, built Nov 13 2020, 14:31:27, C4 Version June11pre7.0
    2020-11-16 20:50:55 INFO : Changing $logLevel from INFO (3) to WARN (2)
    2020-11-16 20:50:55 WARN : Operating System: Linux 5.9.0-1-amd64 #1 SMP Debian 5.9.1-1 (2020-10-17) x86_64
    2020-11-16 20:50:55 WARN : CPU vendor_id : AuthenticAMD
    2020-11-16 20:50:55 WARN : CPU model name : AMD Ryzen 9 3900XT 12-Core Processor
    2020-11-16 20:50:55 WARN : Detected 32128 MB of main memory
    2020-11-16 20:50:55 WARN : ConfigureEngineWindow( fullscreen = 1 )
    2020-11-16 20:50:55 WARN : Display resolution: [ 2560, 1440 ]
    2020-11-16 20:50:55 WARN : Window resolution: [ 2560, 1440 ]
    2020-11-16 20:50:55 WARN : Output resolution: [ 2560, 1440 ]
    2020-11-16 20:50:55 WARN : Primary resolution: [ 2560, 1440 ]
    2020-11-16 20:50:55 WARN : Output primary ratio: [ 1.000000, 1.000000 ]
    2020-11-16 20:50:55 WARN : Output view rect: [ 0, 0, 2560, 1440 ]
    2020-11-16 20:50:55 WARN : GL_VENDOR: NVIDIA Corporation
    2020-11-16 20:50:55 WARN : GL_RENDERER: GeForce GTX 1080 Ti/PCIe/SSE2
    2020-11-16 20:50:55 WARN : GL_VERSION: 4.5.0 NVIDIA 455.23.04 GLSL_VERSION: 4.50 NVIDIA
    2020-11-16 20:50:55 WARN : Detected 11264 MB of GPU memory


    Denke nicht, dass es am Grafikkartentreiber liegt...


    Edit: caedes
    Ref: #4416

    The post was edited 1 time, last by caedes: bugref ().

  • Nur mal als kurzer Einwurf, es gibt aber bereits einen neueren Treiber für deine Grafikkarte. Version: 457.30 müsste das sein.
    CPU: Intel Core i7-8700,6x3700 MHz Turbo bis zu 4700 MHz, CPU-Kühler: CSL Maelstrom 120 Wasserkühlung, 500GB SSD +3000GB Seagate/Western Digital, 32GB DDR4-Ram, GTX 1080 Ti Armor 11G OC 11GB GDDR5X, Mainboard: ASUS Prime Z370-P, Netzteil: 700 Watt Power Boost 80+ Gold, Windows 10 Home 64-Bit, Logitech G29 und Saitek Seitenkonsole
  • @Florian1986 nicht fuer Debian, da ist der aktuellste 455.38-1 und das auch nur im Experimental Branch.
    Selbst Gentoo und Arch sind noch auf dem 455er.


    Edit: selbst nvidia bietet keinen neueren an
    nvidia.com/de-de/drivers/unix/
    Die Kunst der Programmierung besteht darin, eine leere Textdatei mit Bugs zu befüllen
    System: i5-3570k | AsRock Z77 Pro4 | 16GB DDR3 | Nvidia RTX 2060 Super | OS: Gentoo Linux | DE: awesomewm
  • Der Bug von @KeinBauer dürfte der selbe sein wie der von @rss in Absturz bei Mietende von deaktiviertem Mod - Bugfix announced

    Der wird im nächsten Update behoben sein.

    Mit dem Grafiktreiber haben beide nichts zu tun und 455.23 ist auch relativ neu - der neueste "short lived" Treiber für Linux ist 455.38, der neueste "long lived" Treiber (den ich auch nutze) ist 450.80.02.

    Der Absturz von @Moskito scheint eine komplett andere Ursache zu haben, dem Backtrace nach (sieht auch eher nicht nach GPU-Treiber aus).
    @Moskito kannst du beschreiben wann/wie das Problem passiert? Kannst du das reproduzieren? Hast du einen Savegame kurz vorher?
  • @rss ja hast recht, mein Fehler. Bei Linux ist das ganze ja wieder anders.
    CPU: Intel Core i7-8700,6x3700 MHz Turbo bis zu 4700 MHz, CPU-Kühler: CSL Maelstrom 120 Wasserkühlung, 500GB SSD +3000GB Seagate/Western Digital, 32GB DDR4-Ram, GTX 1080 Ti Armor 11G OC 11GB GDDR5X, Mainboard: ASUS Prime Z370-P, Netzteil: 700 Watt Power Boost 80+ Gold, Windows 10 Home 64-Bit, Logitech G29 und Saitek Seitenkonsole
  • caedes wrote:

    Der Absturz von @Moskito scheint eine komplett andere Ursache zu haben, dem Backtrace nach (sieht auch eher nicht nach GPU-Treiber aus).

    @Moskito kannst du beschreiben wann/wie das Problem passiert? Kannst du das reproduzieren? Hast du einen Savegame kurz vorher?

    Ja, kann ich!
    Ein paar Sekunden nach dem starten des autosave passiert der Absturz.
    ich konnte leider nicht den ganzen Slot hochladen, da die zip Datei größer als 25MB ist....
    Files
    • autosave.zip

      (12.77 MB, downloaded 272 times, last: )
  • Moskito wrote:

    caedes wrote:

    Der Absturz von @Moskito scheint eine komplett andere Ursache zu haben, dem Backtrace nach (sieht auch eher nicht nach GPU-Treiber aus).

    @Moskito kannst du beschreiben wann/wie das Problem passiert? Kannst du das reproduzieren? Hast du einen Savegame kurz vorher?
    Ja, kann ich!
    Ein paar Sekunden nach dem starten des autosave passiert der Absturz.
    ich konnte leider nicht den ganzen Slot hochladen, da die zip Datei größer als 25MB ist....
    Gerne in Zukunft per Dropbox, google drive oder sonst etwas :)


    Ich kann es in Windows übrigens reproduzieren bzw. habe den Absturz auch, 120x gespult.
    Es stürzt auch ohne vorspulen ab.
  • Moskito wrote:

    Ja, kann ich!
    Ein paar Sekunden nach dem starten des autosave passiert der Absturz.

    Sehr gut, vielen Dank fürs Savegame!
    Konnte den Crash reproduzieren, wird im nächsten Update behoben sein.

    Moskito wrote:

    ich konnte leider nicht den ganzen Slot hochladen, da die zip Datei größer als 25MB ist....
    kein Problem, die Dateien in der .zip sind genau die, die ich brauche :)