I'm making a 12 row geringhoff header out of the ingame one, I have the model for the header into blenber but I can't find a way to be able to import the textures for it. Anyone have a idea how I can use the textures?
Using .tex textures
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If you create png files of your textures you can import them via the in-game editor.System: AMD Ryzen 5 2600 | Asus ROG Crosshair VI Hero X370 | G.SKILL 32GB DDR4-3000 | Sapphire Nitro+ Radeon RX 5700 XT | Windows 10
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Exporting textures is not supported by the engine.
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TheCoCe wrote:
Exporting textures is not supported by the engine.
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