Opinions on vehicle maintenance

    • Opinions on vehicle maintenance

      Would vehicle maintenance be something you would like to see? 43
      1.  
        Yes but only fueling, cleaning and greasing. (Everything would be done by the player) (7) 16%
      2.  
        Yes to daily/seasonal servicing but don't have breakdowns. (1) 2%
      3.  
        Yes to everything. (35) 81%
      4.  
        No, not really. (0) 0%
      What is your opinion on vehicle maintenance?

      I would love to eventually see an amount of realism that would actually make service and machinery transport vehicles a necessity.

      Greasing and fueling vehicles daily.

      Having to fix simple mechanical breakdowns and replace parts ie: belts, wheels (not sure how well this would work)

      Having to take your vehicles to the machinery shop/service centre to get major breakdowns fixed (as they would be hard to fix whilst making it somewhat realistic in the game).

      Also taking vehicles to the machinery shop/service centre to have them cleaned and serviced/fixed fully at the end of season. (would make transport vehicles a necessity)


      Again, just an idea and wondering if anyone else has opinions on this topic.

    • I'd like to clarify the conditions of my vote to point C - everything.

      a) Refueling - manually.
      b) Cleaning - manually. There's the question how often, I'd say it's up to each owner. If every day, or after the season (I mean especially combines), tractors probably more often. On the other hand even IRL is it mostly just cosmetic matter, except windows :) . But someone cares about to have nice clean machines ;) .
      c) Greasing - either manually or refilling grease after some certain time, lot of modern machines has central greasing. Or if mmmBetty means oil, then this is other thing. There will be filter changing and oil changes after certain motohours or time.

      d) Service / breakdowns - this topic is maybe for bigger debate, because in many cases if something breaks out, it's called service and usually come service car with specialists from service company or machine dealer, at least it is visible in our country.
      Servicing of old machines out of warranty is other way. This could be soluted manually but probably quite complicated within the game, but indeed interesting. Most of us would have to be skilled mechanics :) . I would see realistically possible changing some spare parts as mentioned belts, broken wheels, etc.

      As is written above lets take it just like an idea, I would see realistic a)-c) to come true, but only skilled farmers who are among us can tell us what is necessary to do before going to the field.


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    • I'm all in for fuel, clean and grease, perhaps changing some parts now and then, but going all in with complete breakdowns should in that case be an option for the player to decide whether they want that type of depth and immersion.

      Thinking about the timescale, being a game and nobody will play 100% real-time, I think complete breakdowns could be a bit "over the top" to be honest. But agian: user choice.



      Are you sure what you're saying yes to when you vote for "daily maintenance"? Are we talking in-game daily or real-world daily?
      I usually play Farming Sim at a rate so 24h is about 15-20 minutes or so. I play non stop, night or day. But if I had to drop everything, go to a garage, go back to the farm where I have the tools and equipment to do full service, I'd go nuts. 8o
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      The post was edited 1 time, last by OlaHaldor ().

    • Yep I agree @Dylan81 and @OlaHaldor that it should definitely be on a slider basis where you can pick difficulty.

      I agree fixing breakdowns would be very hard if not almost impossible to do properly without just walking up to a certain part of the machinery and pushing a button.

      I'm more inclined to see option 1 or 2 as they can realistically be implemented easily compared to having actual breakdowns and replacing parts etc.

    • I would love to see this in the game.

      I see some people are not too sure about the breakdown part but here is how I would imagine it could/would work.

      We going to get skill sets that I assume we can improve on as they are skills. I would imagine that there is a skill called "Repairs" or "Mechanical repairs" where you start off by being able to change tires and replacing small things like light bulbs(not saying light bulbs should be a part that can break) and as you repair parts you can repair yourself, your skill will improve and you can start repairing more complicated things(time will fast forward a bit depending on how difficult the part is to repair)
      If your skill level isn't high enough to fix the thing that is broken then you'll have to call a service car that will drive out to the field and then repair the part(you can choose to let time fast forward to the point when the repair is done or go do something else).

      Now here is the more interesting part. When you fix it yourself it goes faster and it's cheaper BUT you wont be able to fix it 100% meaning you'll have to take it to a professional repair shop to fix it 100%.
      When you call a service car it takes longer, it's more expensive but it fixes/replaces the part so it's now at 100%.

      I would imagine that the parts has a durability and if you remember to service your machine it'll take longer before that part breaks down and needs to be repaired or replaced.

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    • Jeytav wrote:

      Now here is the more interesting part. When you fix it yourself it goes faster and it's cheaper BUT you wont be able to fix it 100% meaning you'll have to take it to a professional repair shop to fix it 100%.

      When you call a service car it takes longer, it's more expensive but it fixes/replaces the part so it's now at 100%.
      Yes I agree with you. I believe that fixing the machine by yourself should be a temporary measure so you can make it to the repair shop or just finish the current task and go inmediatly to the shop.
    • distasio wrote:

      Jeytav wrote:

      Now here is the more interesting part. When you fix it yourself it goes faster and it's cheaper BUT you wont be able to fix it 100% meaning you'll have to take it to a professional repair shop to fix it 100%.

      When you call a service car it takes longer, it's more expensive but it fixes/replaces the part so it's now at 100%.
      Yes I agree with you. I believe that fixing the machine by yourself should be a temporary measure so you can make it to the repair shop or just finish the current task and go inmediatly to the shop.
      I would say it depends on the fix. if it a hose that needs changing or a broken light, you can fix tit yourself. If it more advanced fixes, you can make a temporary solution your self, but you will need service from a pro.
    • distasio wrote:

      ChiloopaBatman wrote:

      I would say it depends on the fix. if it a hose that needs changing or a broken light, you can fix tit yourself. If it more advanced fixes, you can make a temporary solution your self, but you will need service from a pro.
      Well this depends on how deep the developer is going, because that's some really complex stuff. I'd say that's way too deep.
      It depends on how you do it. If it something you animate, then yes, if it just a pop up or a note in your daily duties you just need to cross off, then it's pretty simple.
    • ChiloopaBatman wrote:

      distasio wrote:

      ChiloopaBatman wrote:

      I would say it depends on the fix. if it a hose that needs changing or a broken light, you can fix tit yourself. If it more advanced fixes, you can make a temporary solution your self, but you will need service from a pro.
      Well this depends on how deep the developer is going, because that's some really complex stuff. I'd say that's way too deep.
      It depends on how you do it. If it something you animate, then yes, if it just a pop up or a note in your daily duties you just need to cross off, then it's pretty simple.
      So my guess is that going of the manual attachment implimentaion is a little exsample of the how deep the game can go . Then I would say you can choose to repair every thing your self or pay some to do it.
      To make a good game takes and patients and time :)
    • I believe VR is eventually planned for this game right? if so, it would be cool (cool, not actually implying it would happen) to be able to actually wrench on things yourself kind of in the same style as that Car Mechanic simulator, but in VR you could make it so you would actually be turning the wrench... cool idea, incredibly hard to do
    • NDFarmer wrote:

      I believe VR is eventually planned for this game right? if so, it would be cool (cool, not actually implying it would happen) to be able to actually wrench on things yourself kind of in the same style as that Car Mechanic simulator, but in VR you could make it so you would actually be turning the wrench... cool idea, incredibly hard to do
      An unnecessary as well, there's like a limit between making it a farming simulator or a mechanic simulator. I believe ideas are going way too far, it's ok to have some mechanic but not that deep, there's no need of that.
    • User options. Preference. Some want it, others don't. It should be an option if it's added.
      The devs would most likely focus on what the majority want, and if there is time, they might look into adding deeper immersion.

      On that note: does the engine even support VR though?
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