jurandus1

  • Male
  • Member since Apr 2nd 2021
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  • jurandus1 -

    Replied to the thread Some issues with gameplay and game in general.

    Post
    Thank you for the reply.
  • jurandus1 -

    Replied to the thread Some issues with gameplay and game in general.

    Post
    I would like to do that as well, but I can't. All the cattle were outside in the pasture when I got the message. It seemed only logical to keep them there when the time is right. I don't know why the game treats the pasture like it doesn't provide food…
  • jurandus1 -

    Replied to the thread A few bugs connected with objects.

    Post
    Ok, fair enough. Although in the older tractors, which only have levers and no consoles, it is possible to use the right door. I've done it myself, though it's not very comfortable.
  • jurandus1 -

    Replied to the thread Missions.

    Post
    I've never tried modding yet. Maybe one day I will. Do I need any special software for that or just a simple notepad is enough?
  • jurandus1 -

    Replied to the thread Some issues with gameplay and game in general.

    Post
    Quote from Jerry67: “ This game is very advanced, all in all very playable, but it is not yet complete. There will certainly be a lot more in-game. ” That's exactly what I meant. I didn't mean to offend anyone one or criticise the effort the devs…
  • jurandus1 -

    Replied to the thread Some issues with gameplay and game in general.

    Post
    Quote from Jerry67: “Hello @jurandus1. If that's too much of a good thing for you, then you can set the collision to zero, and you can also deactivate repair vehicles. Just take a look at the settings to see what works and what doesn't. You can also play…
  • jurandus1 -

    Replied to the thread Some issues with gameplay and game in general.

    Post
    Issue 6 Unrealistic damage To make things clear, I'm not against the damage system in general, but the way it functions now is like a sad joke. It's very frustrating when you just touch an object, such as a wall or an appliance you want to hook up and…
  • jurandus1 -

    Replied to the thread Missions.

    Post
    Ok, thanks for the info. It would be nice to implement them though some time in the future.
  • jurandus1 -

    Replied to the thread Missions.

    Post
    You mean the training missions and a couple of scenarios? I have already completed those.I was thinking of in-game missions where you can make some profit doing jobs for someone else.
  • jurandus1 -

    Posted the thread Missions.

    Thread
    I have seen a couple of Youtube clips whith people doing missions but I can't find any in the game. Am I doing something the wrong way?
  • jurandus1 -

    Posted the thread Some issues with gameplay and game in general.

    Thread
    Issue 1 Fuel consumption I think it's slightly unrealistic as all the tractors have pre-set a fixed amount of fuel they use no matter what. I can drive just a tractor on the road at its top speed and the fuel consumption is around 26 l/h (Claas Arion).…
  • jurandus1 -

    Posted the thread A few bugs connected with objects.

    Thread
    Bug 1 Shovel going through the ground When you want to use the shovel to load some silage into the feed mixer and you lower it too much it just sinks into the ground, You can manouver it while it's under the ground texture. Bug 2 Road signs made of
  • Ok, now I get it. thanks a lot :thumbsup: .
  • Quote from Nachtfalke: “As far as I know it is best to Open a separate thread for each Bug and give it a Version Number. To detach an implement Open the radial Menü move to front loader and scroll through the rings to detach the bale fork. Each…
  • jurandus1 -

    Replied to the thread Engine hour in gauges set.

    Post
    Quote from Buttermaker: “But in order to read it you can zoom in as well, if you have the scroll function on your laptop. I mean you won't read it every 5 minutes, I guess. Just a proposal. ” True, but as I mentioned before it causes trouble while…
  • jurandus1 -

    Posted the thread Instruction manual.

    Thread
    The whole mechanics behind this game are very complex (and that's a positive thing), however rememberring all the things you have to do and their order is mind blowing. To be honest I spent a over a day to go through all the tutriolas and learning…
  • jurandus1 -

    Replied to the thread Engine hour in gauges set.

    Post
    So, the last picture is more or less what I see as my laptop only supports 1080p and it''s just 15.6 inches wide. I assume you'tr playing on a desktop with a normal-sized screen?
  • jurandus1 -

    Replied to the thread Engine hour in gauges set.

    Post
    Ok, you're right. I haven't noticed that, maybe because they look so small. Judging by your screenshots you must have zoomed in quite a lot to be able to see that. Nonetheless, they are there, my mistake.
  • jurandus1 -

    Liked Modebcn’s post in the thread SIM Dashboard app Telemetry data.

    Like (Post)
    SIM Dashboard application UDP telemetry I wonder if cattle and crops can provide telemetry data Is there any option or plan to add telemetry support such as: RPM, speed, gear indicator, gear shift light, RPM LED bars, temperatures (water, oil, wheels,…
  • jurandus1 -

    Liked Modebcn’s post in the thread SIM Dashboard app Telemetry data.

    Like (Post)
    RKL GmbH If you like this type of application you also have (SimHub) which is basically the same as (SIM Dashboard) I've been using (SIM Dashboard) for a long time and honestly it's great I just hope that the cattle and crops developers implement…