Flywheel
- Male
- 6
- from Margate Queensland Australia
- Member since Feb 8th 2018
- Last Activity
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Flywheel -
Replied to the thread Scenario 4 unable to plow.
PostThanks i have hovered the mouse around that area, so obviously i didn't hover good enough , i shall do better next time, your tip is very much appreciated. Regards Peter -
Flywheel -
Liked Modebcn’s post in the thread Scenario 4 unable to plow.
Like (Post)with pressed CTRL key you activate traction with the mouse pointer forum.cattleandcrops.com/attac…9ef382a2d4e0a0ad423de4952 -
Flywheel -
Replied to the thread Scenario 4 unable to plow.
PostThank you all for your kindness, the arcade tip did it and i will keep an eye on the field wetness as well. As for 4 wheel drive i am not sure i can find the button in cab on the Deutz, easy on the Class as it shows on dash display, I will have a better… -
Flywheel -
Liked Nachtfalke’s post in the thread Scenario 4 unable to plow.
Like (Post)Just a side note. Did you active 4-wheel-drive because if I remember correctly this is something which should be done in one of the scenarios. PS: One of the next updates will show surface water on the field menu and map which is relevant for droving on… -
Flywheel -
Replied to the thread Scenario 4 unable to plow.
PostThanks i will do that, it crossed my mind but i never followed up. Thank you also for the tip on field wetness, regards Pete -
Flywheel -
Posted the thread Scenario 4 unable to plow.
ThreadHi all, hoping some advice might help here, I am trying to complete scenario 4 and sadly the Deutz will not pull the plow, it just spins the wheels and goes no where, i have tried this in both auto and manual gears with the same result, to be truthful it… -
Flywheel -
Liked Kerbo’s post in the thread Cruise control doesn't start in 1st gear.
Like (Post)Problem: When engaging cruise control from a stop the tractor starts in the top gear for the selected speed instead of 1st gear. Steps to reproduce 1) Gearbox set to automatic in game settings 2) Tractor is stopped and in neutral or 1st gear 3) Engage… -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)It is the smallest of the three in the project if you have visited the web there are other models for other projects but most of the simulator is not yet ready to perform them correctly, I hope that in the future when new seeds are incorporated we will… -
Flywheel -
Liked ReVO26’s post in the thread modding by revo (tractors, cultivator, ...).
Like (Post)Today I finished work on frontloader. MF 80 forum.cattleandcrops.com/attac…9ef382a2d4e0a0ad423de4952forum.cattleandcrops.com/attac…9ef382a2d4e0a0ad423de4952 -
Flywheel -
Liked Adrien’s post in the thread links to mods for test and other features.
Like (Post)you did a huge work, a pioneer of inovation for the game -
Flywheel -
Liked masterbrain’s post in the thread Status Update 01 Mar 2019.
Like (Post)Today there is a short info update. We are working hard on the next update and the new features like PhysX 4.0, the revised controller control and the radial menu as well as some bugfixes. The first version is going to the test department today. -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)the truth is that the fertilizer part I have little control with the scripts but anyway I have come here is not perfect but the service does a container that serves for transport and storage in the field of Slurry, I hope it serves to improve or create… -
Flywheel -
Liked ReVO26’s post in the thread modding by revo (tractors, cultivator, ...).
Like (Post) -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)I have finished the trailers, containers and dollys Other colors and combinations available from the editor since they are all included in the update which for now is 300 mb changes 1. albedo and reflection textures 2. added fill mesh new to all 3.… -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)another day of progress I already have the tarpaulin scripts in automatic on/off and forced on in manual. forum.cattleandcrops.com/attac…9ef382a2d4e0a0ad423de4952forum.cattleandcrops.com/attac…9ef382a2d4e0a0ad423de4952… -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)Thank you @Rob I hope that at some point you can officially incorporate the JOSKIN CARGO LIFT so that you can use containers for harvesters, seeders and probably many more options because when programming tasks you save a lot by being able to move them… -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)Today we have already advanced a little new model and reform of the FieldLiner. Someone knows how you can stop the AI of one tractor to be able to unload another one since this method is not very normal (you anchor your foot to the ground and do not let… -
Flywheel -
Liked XYZSPAIN’s post in the thread links to mods for test and other features.
Like (Post)I have already finished modifications colours scripts for transport and work with AI helper checked in field 47 (in AI mode the width is limited to 12 meters) in manual mode more options bugs there is no model image in the store since the crash… -
Flywheel -
Replied to the thread Mission 19 Bale sell.
PostNachtfalke thanks for your help, all the steps you have mentioned i have done repeatedly over and over after several times it is not fun anymore, you speak as if i am a two year old, i can read and implement instructions you know , so please enough of… -
Flywheel -
Replied to the thread Mission 19 Bale sell.
PostThanks for replying, i am on Steam and PC, i also realize some are completing the mission which is why i asked, i wondered if some had trouble and di something different to finish it. So thanks anyway.