MCPOLDER

KS silver
  • Male
  • Member since Apr 10th 2017
Last Activity
  • MCPOLDER -

    Liked masterbrain’s post in the thread Cattle and Crops Müthing Pro F860 Agritechnica 2017 preview.

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    We’re delighted to be able to showcase our first official product video. Our new partner MÜTHING asked us to present their brand-new model, the mulcher MU-Pro/F 860, for this year’s AgriTechnica convention. If you’re in Hanover, Germany next week,…
  • MCPOLDER -

    Liked Chivan’s post in the thread The current state of the seeding update.

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    Create a free mod with a horch seeder from the author noname and place it on a third-party resource. Mods does not make anyone either.
  • MCPOLDER -

    Liked Memphis’s post in the thread Servertest.

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    Hi guys, short update: at the last minute we encountered a small (but annoying) bug we have to fix. The server test will start at 9pm at the earliest. Thank you for your patience!
  • MCPOLDER -

    Liked Memphis’s post in the thread Videos and Let's Plays.

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    Basic information regarding pictures, videos, streaming and Let’s Plays: MBB principally allows and welcomes Let’s Play videos. We appreciate you sharing your gaming experiences with other people. The pictures and videos MBB supplies and the videos you…
  • MCPOLDER -

    Liked Jeytav’s post in the thread Gameplay: Mission #1 Cultivating on our new development map.

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    So @masterbrain replied to some questions on the German forum and here it is in English, i took the liberty to rephrase some of the sentences :) I had some trouble translating 2 parts of the reply, I have said why in one and the other I just tried to…
  • MCPOLDER -

    Liked b101uk’s post in the thread Gameplay: Mission #1 Cultivating on our new development map.

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    I think some people have or are loosing sight of the fact the map is their 512m x 512m Dev test map, which probably has other aims than aesthetics, like saving time on having to load a more detailed map that is 8 times the size repeatedly just to test…
  • MCPOLDER -

    Liked Taco29’s post in the thread Gameplay: Mission #1 Cultivating on our new development map.

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    I really enjoyed the last trailer and it's very encouraging for the rest. These remarks are not negative reviews and I know the game will still evolve a lot, these remarks aim to improve the game. Physics: Currently the cab (and the driver's eyes) is…
  • MCPOLDER -

    Liked Chicken’s post in the thread Gameplay: Mission #1 Cultivating on our new development map.

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    Nice to finally see a new gameplay video, that's awesome. Voice and translation is sub optimal, but since I guess most of us will watch about 30 seconds of the tutorials before jumping in to the game, it won't be a big deal. side note. The tutorial…
  • MCPOLDER -

    Replied to the thread Early Access: the current state.

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    1 minute!!!!
  • MCPOLDER -

    Replied to the thread Milestones To Complete.

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    Quote from AgriMax1998: “Well, Apparently We might be getting a Update Post this Friday, Buts that's just Word in the Air At the moment. Fingers Crossed ” On facebook MBB said this: Hi Gaetan, there will be a news update coming this week, stay tuned!
  • MCPOLDER -

    Liked AgriMax1998’s post in the thread AI controlled vehicles in Cattle and Crops.

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    I just Hope the base Game includes some Curved Fields and not just perfect square and rectangle fields. if thats the case I hope that the workers will actually work them properly following the curves unlike FS Workers
  • MCPOLDER -

    Liked hjvg’s post in the thread Early Access: the current state.

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    marketing is needed when the product is almost ready so when the donation/(kickstarter already) are closed kickstarter and donations are for people that want to wait not only with cnc but all kickstarter projects kost a lot of time bevore they release…
  • MCPOLDER -

    Liked OlaHaldor’s post in the thread Anyone interested in Discord.

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    Looks like it's all in german though. An english discord would be nice.
  • MCPOLDER -

    Liked ChiloopaBatman’s post in the thread Early Access: the current state.

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    Quote from masterbrain: “Just so you have almost no reason to think we’d spend all our time on the moon… We’ve dedicated our in in almost all areas of the game: the AI turn maneuvers are being optimized; at the same time we’ve integrated an info…
  • MCPOLDER -

    Liked masterbrain’s post in the thread Early Access: the current state.

    Like (Post)
    Just so you have almost no reason to think we’d spend all our time on the moon… We’ve dedicated our in in almost all areas of the game: the AI turn maneuvers are being optimized; at the same time we’ve integrated an info hud system that’ll…
  • MCPOLDER -

    Replied to the thread Roadmap.

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    I hope we get an update friday. If you look at the last newspost you can see that they almost always post on friday and that the average between two post is around 3 weeks. Coming friday it's 3 weeks ago, so i hope and think we get an update.
  • MCPOLDER -

    Liked Betacookie’s post in the thread Roadmap.

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    @ArMaTa Thank you. It also works with Chrome and Tampermonkey. :)
  • MCPOLDER -

    Liked ArMaTa’s post in the thread Roadmap.

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    For those who are using Firefox and Greasemonkey. i made a short script to track each milestone progress: JavaScript Source Code (48 lines)This first version work only from: cattleandcrops.com/roadmap
  • MCPOLDER -

    Replied to the thread My idear (MAP & More).

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    Quote from Maharaja: “Quote from JackWall: “Maharaja, DO update your OP with your steam thread ” What do u mean jackwall ” That He want that you update this topic start (OP) with what you have posted on steam. Because a link isn't a beautiful…
  • MCPOLDER -

    Liked Jeytav’s post in the thread Dynamic fillplanes.

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    Dynamic fill plane is basically just how it looks when you fill a trailer etc,the heap will build up in the area beneath the pipe(fs15+17) unlike static where it's just a big flat plane that moves up evenly no matter where you pour the crops in the…