Jeytav

KS gold
  • Male
  • 27
  • from Denmark
  • Member since Mar 6th 2017
Last Activity
  • Jeytav -

    Liked D.Jankovic’s post in the thread Your questions #4.

    Like (Post)
    Do you plan to do any dev streams so we can comunicate with you more than Faq?
  • Jeytav -

    Liked masterbrain’s post in the thread Early-Access-Update-Release v0.1.5.0.

    Like (Post)
    thumb_25_early-access_v0.1.5.0.jpg With today’s update v0.1.5.0 we have further improved the steering and added support for established head tracking systems which transfer your head movement into a very realistic camera feeling in the vehicle…
  • Jeytav -

    Liked rubberburner89’s post in the thread My C&C thoughts.

    Like (Post)
    So I've recently really started to get into cattle and crops... I mean really get into it. I dabbled with it in the tech demo, and again once Aabagnail was released, but continually got tired of it. However this go around has been a bit of a different…
  • Jeytav -

    Replied to the thread Head movement + interaction controls.

    Post
    another option that I would rather like to see, is maybe having the mouse cursor pemanently active but autohiding the cursor when the mouse isn't being touched., or at least I hope that will be an option. but I do like your suggestion at least when it…
  • Jeytav -

    Liked masterbrain’s post in the thread The first tests for our 0.2.0 combine update look very promising..

    Like (Post)
    The first tests for our 0.2.0 combine update look very promising. thumb_50_cnc_crop-harvest.jpg
  • Jeytav -

    Liked Der_Dreuf’s post in the thread Eure Fragen #3.

    Like (Post)
    Hallo und Guten Abend, wird es die möglichkeit geben mehrere Tiere o.ä gleichzeitig zu selektieren um dann ein Aktion durchzuführen? gruß
  • Jeytav -

    Replied to the thread Your questions #3.

    Post
    Will we at some point be able to manually set the cruise control?
  • Jeytav -

    Liked masterbrain’s post in the thread DevLog - Q&A #3.

    Like (Post)
    Hello community, today we answer more of your questions. We often get asked, when or if certain functions/features are planned. Unfortunately we can’t give you exact dates for that, but in the…
  • Jeytav -

    Replied to the thread Adblue (DEF?).

    Post
    Hmmmm, well if MBB ends up getting a license for some new tractors and those new tractors have to use adblue/def then probably yes but as for the current content I'm going to say no seeing as all the tractor models that have been selected for the game so…
  • Jeytav -

    Liked masterbrain’s post in the thread Early-Access-Update-Release v0.1.4.1.

    Like (Post)
    In this hotfix we have removed a bug regarding the worker that has caused the game to crash on some fields. Furthermore, the Deutz Fahr 7250 has been equipped with a tow pin attacher and can now also pull the Joskin RDS for example.
  • Jeytav -

    Liked XYZSPAIN’s post in the thread Physics is a joke.

    Like (Post)
    ok, I agree that there are priorities but we must bear in mind that the result in the render is much more beautiful with good physics, but on the other side it is much easier to draw and program models without taking into account the multiple positions…
  • Jeytav -

    Replied to the thread Physics is a joke.

    Post
    Agree on everything you said there xyzspain :)
  • Jeytav -

    Replied to the thread Slipping wheels in deutz-fahr on seeding.

    Post
    yup, all the terrain features are not implemented yet.
  • Jeytav -

    Liked TheCoCe’s post in the thread Physics is a joke.

    Like (Post)
    and 3: multiple people working on a single feature will most likely result in people getting in each others way.
  • Jeytav -

    Replied to the thread Early-Access-Update-Release v0.1.4.0.

    Post
    I can't confirm 100% that the AI mai have some issues with old saves but on my old save from 0.1.3.0 I had some AI issues and then on 0.1.4.0 they just stopped working on that save, but in my new save that work fine. So I would suggest that you try and…
  • Jeytav -

    Replied to the thread Radio URL links for in game radio stations.

    Post
    yeah it's not as easy as mentioned above because you need to get the actual link that ends in .m3u and for my radio stations I had look at the page source before I could find it. 3 pictures showing the process I had to go through to get that golden m3u…
  • Jeytav -

    Replied to the thread Physics is a joke.

    Post
    You usually have people working on different things on a game at any given point which means that some stuff will be done before other things and then simply get pushed out to the live branch, doesn't really matter if it's an EA branch or internal…
  • Jeytav -

    Replied to the thread Early-Access-Update-Release v0.1.4.0.

    Post
    Are you using an old or new save game(new meaning it was created with patch 0.1.4.0)?