Johndeere167

KS silver
  • Male
  • Member since Feb 4th 2017
Last Activity
  • Johndeere167 -

    Liked GibsonGaming’s post in the thread Cattle and Crops on Steam.

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    Quote from masterbrain: “After we could successfully complete the Steam Greenlight Campaign with your help, the big day has come where Cattle and Crops is officially admitted in the Steam shop. thumb_25_cattle-and-crops_steam-coming-soon.jpg Cattle and…
  • Johndeere167 -

    Liked GibsonGaming’s post in the thread Tech-Demo Release v0.0.9.7 - Changelog.

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    Quote from leviathonbeast: “people dont understand that this is a TECHNICAL PREVIEW it has no bearing on their EA release that they will release eventually. from what i understand they have a map designed for the EA that nobody has seen yet i could be…
  • Johndeere167 -

    Liked GibsonGaming’s post in the thread Tech-Demo Release v0.0.9.7 - Changelog.

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    Quote from Lothaletrus: “I just hope that EA will be on 24th November. ” I don't.. If they release this to EA on the 24th.. it will be destroyed by bad reviews. It needs to be about 6 months before the game is finished before you go to EA. The last 6…
  • Johndeere167 -

    Liked mmmBetty’s post in the thread To the Devs a Warning...

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    I'm happy for it to be pushed back for a steam EA release. I search reviews when buying a game on steam and if it's got really bad reviews it's hard to not skip over the game. Unfortunately people expect a playable game even in EA without major bugs.
  • Johndeere167 -

    Liked JohnKalel’s post in the thread To the Devs a Warning...

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    Yes I concur with this, people on Steam EA expect a fully functioning game. Even if they got the basic game stable people would make blind irrational conclusions and it will be bombed. Caution Required...
  • Johndeere167 -

    Liked FS98’s post in the thread To the Devs a Warning...

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    I 100% agree and support the idea too many games have been rushed into Early Access game and hit with bad reviews and refunds. I see the potential in Cattle and Crops and it's future. But at the moment there is even some small minor bugs that are…
  • Johndeere167 -

    Liked Chicken’s post in the thread Tech-Demo Release v0.0.9.5 - Changelog.

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    Wow that's some badness with using the front end loader. Mapped a key to the slot buttons the loader controls showed up on. Curl/uncurl bucket functions as a toggle. Stupid, but i can live with it for the purposes of a demo. Raise/lower boom doesn't work…
  • Johndeere167 -

    Liked Dylan81’s post in the thread Tech-Demo Release v0.0.9.5 - Changelog.

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    Hi, let me add some rating and description of bugs or little issues as ussual. At first, I'd like to thank to devs for great job and big progress again. However there are still some bugs left. Some bugs I found out: - returning of blinkers - nice,…
  • Johndeere167 -

    Liked masterbrain’s post in the thread Preview: Lemken Azurit.

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    Take a look at the next expansion of the CnC vehicle fleet which we are working on at the moment, the Lemken Azurit 9. You’ll soon be able to purchase this single-seed drilling machine in two different versions (3m and 6m) in the vehicle shop.
  • Johndeere167 -

    Liked Memphis’s post in the thread TechDemo Release v0.0.9.3 - Changelog.

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    Due to questions about the next update: We are currently working at full speed on the upcoming corn chopping update. Apart from new features (machines and work processes) we are also implementing performance improvements and new player options. We have…
  • Johndeere167 -

    Liked masterbrain’s post in the thread dev log: Vehicles under Development.

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    With today’s devlog video we want to give a closer look at our machine workshop and show you some vehicles and tools we are working on at the moment. youtube.com/watch?v=kPeSH48PaME
  • Johndeere167 -

    Liked masterbrain’s post in the thread TechDemo Release v0.0.9.2.1 - Changelog.

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    Today’s update is bringing good news for all AMD users that use Windows: you can expect a performance boost of 50 - 200%. This means that you can now play and test Cattle and Crops with higher graphic settings. Linux users can also look forward to the…
  • Johndeere167 -

    Liked TheCoCe’s post in the thread Early Access: the current state.

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    Because fighting all the bugs on hunderts of different systems at once is not smart. Adding single Features and fixing the bugs with them is smart and will get us to a final product faster than a unplayable buggy full feature version.
  • Johndeere167 -

    Liked taigcris’s post in the thread Early Access: the current state.

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    Personally I start to be quite annoying in how things are going, I can understand that it takes more time than expected to advance but not the little transparency that show these last 4 months. If I am aware that the game is not in a suitable state to…
  • Johndeere167 -

    Liked mmmBetty’s post in the thread FPS Thread.

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    Thought this would fit into this thread. From the German thread about performance.(Translated with google) Quote from masterbrain: “In version 0.0.8.1, we have implemented predefined graphics settings. Do you still have performance problems here with…
  • Johndeere167 -

    Liked Fck54’s post in the thread Screen all grey.

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    Do you have Riva Tuner ? It is specified as creating this bug in the german section
  • Johndeere167 -

    Replied to the thread Controls (key combinations and gamepads).

    Post
    For those using an xbox controller, you will need to combine RB+, LB+ and LB+RB+ (which is only supported in FS by editing the xml). And even then, I do not think I will have enough buttons. Would be cool if you could combine an infinite string of…
  • Johndeere167 -

    Liked OlaHaldor’s post in the thread Controls (key combinations and gamepads).

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    I have checked the controls, and the only thing I found relevant to this is FOV, which isn't exactly what I'm looking for. Field Of View will only make the camera zoom more or less (wide angle vs. tele zoom), but I can't move the camera further away from…
  • Johndeere167 -

    Liked OlaHaldor’s post in the thread Controls (key combinations and gamepads).

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    I tried using my XBOX gamepad. I'm unable to map right/left to the same stick (positive and negative values on the same axis). It will only map to one of the directions. It's also a bit weird you need to use the same controls to both drive and walk. The…
  • Johndeere167 -

    Liked OlaHaldor’s post in the thread Controls (key combinations and gamepads).

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    At some point you're going to run out of single keys to map. Combining SHIFT, CTRL or ALT with each other and with a normal key is necessary for optimal user experience. As of now, only one key can be mapped, so if I want to use SHIFT+F for something,…