Chicken

KS silver
  • Male
  • Member since Feb 3rd 2017
Last Activity
  • Chicken -

    Replied to the thread Hotfix Update 0.2.6.0.

    Post
    Soooo.... I planted several fields in wheat and barley to play with the straw update things. Fall planted wheat went to first growth , sort of, it's straw colored, far too short, but harvestable by the combine. Spring planted wheat/barley has gotten no…
  • Chicken -

    Replied to the thread Game Crash During Harvest.

    Post
    I was really looking forward to using the Lacotec. But it very much needs a smaller header anyway, the model for which is not yet in game. I'm guessing a dedicated 3 or 4 meter header for it, with some sorting, and it will work well. Even the smallest…
  • Chicken -

    Replied to the thread 0.2.5.0 Straw Update.

    Post
    I remember that from previous patches now thanks for reminding me of that. Giving the team a month or two between playing so I had forgotten. Pretty solid progress over time though. And I can turn tesselation back on for my Vega card so it doesn't look…
  • Chicken -

    Replied to the thread 0.2.5.0 Straw Update.

    Post
    AI still broken... /sigh. If we need to completely delete the profile and start over every time, please say so. Create task, worker goes to field, drives to finish point, and goes home. On field 3 after having harvested it from the mission, then…
  • Chicken -

    Replied to the thread Game Crash During Harvest.

    Post
    Yes, just experiencing the same thing. Under all combinations of things I tried, game crashes. And you can't hook the wagon to the tractor and do it all yourself. The Lacotec won't harvest the corn, unless your speed is something under 1 kph. Not even…
  • Chicken -

    Replied to the thread Missing texture.

    Post
    Seeing the same thing. Playing with settings makes no difference.
  • Chicken -

    Replied to the thread Can't scroll unload destinations in tasks..

    Post
    Yay! Thanks Guys and Gals!!!
  • Chicken -

    Posted the thread Can't scroll unload destinations in tasks..

    Thread
    Hi all. I'm all happy about being able to select "Me" as the harvester operator.. Yay! Unfortunately, I can't try this even once, because you can't scroll the unload destination list at all. And the menu drops off the bottom of the screen, only shows…
  • Chicken -

    Liked rubberburner89’s post in the thread Mini Map, Field Numbers, and Tasks.

    Like (Post)
    So this is more of a Feedback post, rather than a bug report. First let me state that the mini map looks so much better now than it did before. Kudos Devs! That being said, it would be nice if it was semi transparent when expanded and had field numbers…
  • I have come to the conclusion AI using trailers during silage harvesting have taken a step backwards with 0.2.0.0, in that when the harvester is turning the AI with the trailer is not stopping until the harvester command it to move, instead the AI with…
  • Yes, definitely some added AI function creating this odd behaviour. Previously the AI would clip through the crop a little, perhaps this is a first pass at having it not do that? Does seem excessive. On a smaller field, the turn maneuver takes 4 or 5…
  • Chicken -

    Posted the thread Selecting "Me" as an employee in tasks..

    Thread
    So when I first saw "Me" as an option when setting up a multi tractor job, I was ecstatic. So when it came to harvest, I figured Awesome! I can have "Me" run wagons, or drive the harvester, or whatever. Except..... You Can't Do That. :( Coming Soon? …
  • Chicken -

    Replied to the thread Cam't re=map "FOV Forward".

    Post
    Ya it's not exactly a game breaking bug, so I appreciate it is a lot further down on the to do list. Just wanted to pop a note up about it, hadn't seen a topic about it for a couple months. I've kind of gotten used to doing the one that actually…
  • Chicken -

    Replied to the thread Flickering white squares in fields only..

    Post
    Oh cool! I'll turn tesselation off then, I figured it was something little. Thanks for the response.
  • Chicken -

    Replied to the thread CTD as worker is almost done plowing body of a field.

    Post
    Abort navigation command did indeed let me work past this, so YAY!!! Probably edge case bug. Just thought I'd make a post in case it crops up for anyone else, and attempt to provide a work around. Now to finish growing some grains, and try this…
  • Chicken -

    Posted the thread CTD as worker is almost done plowing body of a field.

    Thread
    Played yesterday for almost 10 or 12 hours, can't remember, but it was a long time. Had perfect stability, which was awesome. Launched today, had some bugs with workers performing tasks when I saved. Yesterday this seemed to work fine. Today as one is…
  • Chicken -

    Posted the thread Flickering white squares in fields only..

    Thread
    I have a graphics bug that only popped up in this update. I get flickering white squares, on the surface of fields only. This is not the grey square bug, which I never encountered. Latest AMD driver. Couldn't find the actual game shader cache to try…
  • Chicken -

    Posted the thread Cam't re=map "FOV Forward".

    Thread
    Still can't re-map the fov forward keybinding. Default is num pad *, which I have as push to talk. Re-sets to default on every game launch. As far as I have tried, this is the ONLY keybind I have rebound that will not persist. Is there a way to delete a…
  • Chicken -

    Replied to the thread I'm growing yellow boxes?.

    Post
    Thanks for that prompt response. Will give that fix a try, will be interesting to see custom missions. Edit. Downloaded the missions.... Where do I put them? I'm guessing I unzip the missions folder and place the results in one of the…
  • Chicken -

    Posted the thread I'm growing yellow boxes?.

    Thread
    Hi all. In to second season on a new profile/savegame, because workers were still broken on old save. Did the missions to get some equipment etc, all working as intended. Sent workers out to replant, worked fine, yay! Then when the crop started to come…