Bei manchen Missionen wird "XP #ERROR!" unter Belohnung angezeigt

  • Die Steam Version @Jerry67. Die Launcher Version habe ich schon länger nicht mehr genutzt und ist auch aktuell nicht mehr installiert. Hatte nicht dran gedacht das dies dort anders ist bzw. sein könnte. Ein Vergleich einer xml, von einer der gemeldeten Missionen, könnte hier helfen. Poste daher mal den Inhalt der "grass_01.xml" von der Steam Version:

    XML Source Code

    1. <mission type="story" visible="1" observable="0" autostart="0" autostop="0" restartable="0" silentstart="0" drawMode="active" world="world/albergtal/albergtal" minDuration="30" maxDuration="60" >
    2. <name stringId="MI01-GRAS-DESC-NAME" >Bring in the hay</name>
    3. <description type="short" stringId="MI01-GRAS-DESC-SHOR">Learn to make hay</description>
    4. <description type="long" stringId="MI01-GRAS-DESC-LONG" >In this mission you will learn how to produce hay.</description>
    5. <start>
    6. <conditions>
    7. <condition type="date" minDate="01-04" maxDate="29-09" />
    8. <!--
    9. <condition type="requireMachine" machine="machines/claas/arion530/arion530" />
    10. -->
    11. </conditions>
    12. <commands>
    13. <!-- feld: 47 -->
    14. <command type="setFieldOwner" fieldId="47" />
    15. <command type="spawnMachine" id="200" machine="machines/claas/disco2750/disco_2750" spawnLocation="trader" />
    16. <command type="spawnMachine" id="300" machine="machines/claas/volto80/volto80" spawnLocation="trader" />
    17. <!--
    18. <command type="forwardDate" days="60" duration="5000" targetDate="18-07" time="9:15" />
    19. -->
    20. <command type="setAcre" fieldId="47" acre="grass" fruitName="fieldGrass" fruitGrowth="6" />
    21. <command type="setGround" fieldId="47" minWetness="0" maxWetness="3.2" />
    22. <command type="spawnMachine" id="400" machine="machines/claas/arion530/arion530" spawnLocation="trader" />
    23. <command type="enterVehicle" command="400" />
    24. <command type="resetMissionStartTime" />
    25. </commands>
    26. </start>
    27. <stop>
    28. <conditions>
    29. <!--
    30. <condition type="enterVehicle" command="400" description="Steige in den Arion 530 ein" stringId="MI01-GRAS-STOP-CD01" >
    31. </conditions>
    32. -->
    33. <!-- Attach vehicles and drive to field #47 -->
    34. <condition type="attachMachine" command="200" description="attach the disco" stringId="MI01-GRAS-STOP-CD02" />
    35. <condition type="driveVehicle" command="400" fieldID="47" description="drive to field #47" checkRadius="30" stringId="MI01-GRAS-STOP-CD03" />
    36. <condition type="extrudeMachine" command="200" description="Fold out the mower" stringId="MI01-GRAS-STOP-CD04" />
    37. <condition type="enableMachine" command="200" description="Turn on the mower" stringId="MI01-GRAS-STOP-CD05" />
    38. <condition type="lowerMachine" command="200" description="Lower the mower" stringId="MI01-GRAS-STOP-CD06" />
    39. <!-- Mow field #47 -->
    40. <condition type="fruit" fieldId="47" fruit="fieldGrass" fruitGrowth="10;11;12;13" fruitGrowthFraction="75" progressVisible="1" stringId="MI01-GRAS-STOP-CD07" />
    41. <condition type="fruit" fieldId="47" fruit="fieldGrass" fruitGrowth="10;11;12;13" fruitGrowthFraction="95" progressVisible="1" stringId="MI01-GRAS-STOP-CD07" skippable="true" >
    42. <commands>
    43. <command type="setAcre" fieldId="47" acre="grass" fruitName="fieldGrass" fruitGrowth="12" volumeMin="1" volumeMax="2" executeOnlyWhenSkipped="1" />
    44. </commands>
    45. </condition>
    46. <!-- Drive back to the Trader, attach the Volto and go back to field #47 -->
    47. <condition type="driveVehicle" command="400" targetID="107" description="Drive to vehicle trader" checkRadius="30" stringId="MI01-STOP-CD03" />
    48. <condition type="detachMachine" command="200" description="Detach the mower" stringId="MI01-GRAS-STOP-CD08" />
    49. <condition type="attachMachine" command="300" description="Attach the tedder" stringId="MI01-GRAS-STOP-CD09" />
    50. <condition type="driveVehicle" command="400" fieldID="47" description="drive to field #47" checkRadius="30" stringId="MI01-GRAS-STOP-CD03" />
    51. <condition type="extrudeMachine" command="300" description="Fold out the tedder" stringId="MI01-GRAS-STOP-CD10" />
    52. <condition type="enableMachine" command="300" description="Turn on the tedder" stringId="MI01-GRAS-STOP-CD11" />
    53. <condition type="lowerMachine" command="300" description="Lower the tedder" stringId="MI01-GRAS-STOP-CD12" />
    54. <!-- Tedd and dry the hay until it reaches <50% wetness -->
    55. <condition type="wetness" fieldId="47" fraction="49" progressVisible="1" stringId="MI01-GRAS-STOP-CD13" >
    56. <window stringId="MI01-GRAS-STOP-CD13-INFO">
    57. The hay needs to dry now. Make sure to tedd it every few hours to get the grass from the bottom to the top so it can dry as well.
    58. </window>
    59. </condition>
    60. <!-- Drive back to the trader and start rain -->
    61. <condition type="driveVehicle" command="400" targetID="107" description="Drive to vehicle trader" checkRadius="30" stringId="MI01-STOP-CD03" >
    62. <commands>
    63. <command type="weather" block="CloudStrong_RainDensityStrong_Storm" date="today" duration="200" rainHeight="2.2" />
    64. </commands>
    65. </condition>
    66. <!-- Go to the farm and wait for the rain to stop -->
    67. <condition type="driveVehicle" command="400" targetID="72" description="Drive to the farm" stringId="MI01-STOP-CD05" checkRadius="20" >
    68. <window stringId="MI01-GRAS-STOP-CD14">
    69. The weather does what it wants to...\nThe hay got into the rain is too moist to make bales from it.\nDrive back to the farm and wait until it stopped raining.
    70. </window>
    71. </condition>
    72. <condition type="exitVehicle" command="400" description="Exit the Arion" stringId="MI08-STOP-CD24" >
    73. <commands>
    74. <command type="forwardDate" days="1" duration="10000" time="7:30" />
    75. </commands>
    76. </condition>
    77. <condition type="enterVehicle" command="400" description="Enter the Arion" stringId="MI01-GRAS-STOP-CD01" >
    78. <window stringId="MI01-GRAS-STOP-CD15">
    79. It stopped raining! The hay is drying in the sun. Let's go back and make sure it can dry evenly.
    80. </window>
    81. <commands>
    82. <command type="weather" block="Sun_Clear" date="today" duration="600" rainHeight="0" skippable="true" />
    83. </commands>
    84. </condition>
    85. <condition type="driveVehicle" command="400" fieldID="47" description="Drive to field #47" checkRadius="30" stringId="MI01-GRAS-STOP-CD03" />
    86. <condition type="wetness" fieldId="47" fraction="20" progressVisible="1" stringId="MI01-GRAS-STOP-CD16" skippable="true" >
    87. <window stringId="MI01-GRAS-STOP-CD16-INFO">
    88. The hay needs to dry now. Make sure to tedd it every few hours to get the grass from the bottom to the top so it can dry as well. Good hay will have around 10 - 20% moisture left.
    89. </window>
    90. </condition>
    91. <condition type="driveVehicle" command="400" targetID="107" description="Drive to vehicle trader" checkRadius="30" stringId="MI01-STOP-CD03" />
    92. <condition type="detachMachine" command="300" description="Detach Volto" stringId="MI01-GRAS-STOP-CD17" />
    93. </conditions>
    94. <commands>
    95. <command type="removeFieldOwner" fieldId="47" />
    96. </commands>
    97. </stop>
    98. <rewards>
    99. <conditions>
    100. </conditions>
    101. <reward type="money" money="5000" />
    102. <reward type="playerExperience" xp="100" />
    103. <reward type="fraction" fraction="harb" xp="10" />
    104. </rewards>
    105. </mission>
    Display All
    Zu finden unter "world\albergtal\missions\story" wenn man die *.zip Dateien entpackt hat.
  • @newbienearcologne,
    dafür reichts bei mir leder nicht, Keine Ahnung , keinen Plan, ein Buch mit sieben Siegeln... ?( ;)
    Oder wie man noch zu sagen pflegt "soviel Ahnung als wenn ein Schwein ins Uhrwerk schaut" :whistling:
    Ich sehe zwar wenn irgendwo ein Fehler auftritt und melde ihn dann hier, ne Fehleranalyse ist da aber leider bei mir nicht drin.
    Wenn bei mir ein Fehler auftritt heist es für mich"alles löschen und neu installiern",
    also Neuanfang..

    Gruß
    Rainer
    Gruß

    Rainer