ok ive upgraded from an amd fx8350, 16gb ddr3 ram and a gtx 960 4gb, to an intel i5 8600k 16gb ddr4 ram and gtx 1080 8gb and the game is worse not better, am i missing something? im getting 30FPs on high settings
Game graphics are not optimize. i ask many times for a small fix of this (months ago) all i get is negative replays, the performance standards of this game (Preview demo) is very low at this point, but as long as it sells who cares !!! what players want.
And ofc my post will be delete for some moderator reason
can you open the conyole (^) and type "time" without quotes?
It will show you two Charts, one for CPU and the other for GPU (graphics card).
You can check if CPU or GPU is the bottleneck. Low ms are better/faster.
Fürther you can compare ms if you change settings in menu. If you change aomwthing and it reduces only GPU but CPU ia the bottleneck you will not get better FPS.
You can post Screenshots of charts and settings, of course.
Allot of power that is not use and this low FPS are when you do not work your field when you work your field you get 10 FPS
The whole is still optimized, but not now. Small steps are taken in this area but the biggest step comes at the very end when almost everything is ready! I play with the settings everything on "Ultra" and it works too. I think we all have to wait a bit but it is being worked on.CPU: Intel Core i7-8700,6x3700 MHz Turbo bis zu 4700 MHz, CPU-Kühler: CSL Maelstrom 120 Wasserkühlung, 500GB SSD +3000GB Seagate/Western Digital, 32GB DDR4-Ram, GTX 1080 Ti Armor 11G OC 11GB GDDR5X, Mainboard: ASUS Prime Z370-P, Netzteil: 700 Watt Power Boost 80+ Gold, Windows 10 Home 64-Bit, Logitech G29 und Saitek Seitenkonsole
The best thing for performance you can do right now is lowering the view distance of crops and lowering the Field of View.
i read in the Internet and OpenGL performance in AMD cards is very bad. They perform better if Vulkan support ia added to the game but not ETA as far as i know.
I made good progress with lowering Billboard from 100 to 20.
Fürther disabling tesselation helped a lot vor limit it to 2x in graphics driver.
With 2GB VRAM i usw only Texture Details "medium" and 4xMSAA
Nvidia cards should performance better with OpenGL as AMD and AMD OpenGL has problems when CPU code Hits limit.