I tried with blender but not really easy, what is your Logiciel for make it ?
modding by revo (tractors, cultivator, ...)
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Its easier to change the scale in I3d editor. Its almost always like 0.009. Just make new transform and put whole model into it and change the scale of transform from 1 to 0.009. Remember to change the camera because you wont be able to move model into transform.
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thanks for answer
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Good Work
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cnc.modhoster.de/mods/fortschritt-t088--8
Fortschritt finally on modhoster, but there is a 0.4.0 version. Version with improvements and bug fixes 0.4.0.2 has been uploaded and should be added there soon. Just dont download 0.4.0 due to problems with that version and wait for 0.4.0.2 on modhoster. -
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yeeeeeeeeeeees mate ! Good work
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todayyyyy . If you don't know how to work, maybe on some trailer or cultivator in 3 or 4 meters
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Incredible work!
If I may wish, I would love to have Fendt... nothing of the newest generation... but anything you do to add to this game is awesome.
Thanks,
J. -
JulianAY84 wrote:
Incredible work!
If I may wish, I would love to have Fendt... nothing of the newest generation... but anything you do to add to this game is awesome.
Thanks,
J.
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Now I have so many models of tractors that I do not know how to choose jajajaajaj thanks for converting all these models
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4 hours working on it already. Almost done. It has problem like shaking but its normal if we look at strautmann. Probably its because of system of trailers like that. To finish it i need to make fill shape, animations, unloading system etc. For upload you need to wait a little bit. Maybe today maybe tomorrow. Who knows.
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beautiful little trailer, I don't know if MBB work on the problem with the strautmann trailer
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".... "on my own map" .... this sounds most interesting for me
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Hello ReVO,
you and the Deutzdriver have exact the right vision of "how to start a career" on a new farm.
With modders like you 2 and XYZSPAIN, MBB can stay with coding and adding Features, because you guys avoid the community from falling asleep.
I would prefer owning this old harvester very much, compered with Leasing the Class-Monster every Harvest-Season.
THX a lot !
SloMo -
200% agree with SloMo. Thanks for all of your work guys, this is why I play CnC for the moment
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sieht doch gut aus
von der grafik her denk ich mir grad, das die farben schon ausgeblichen sind -
Bizon tested with Class header. Looks like everything is working perfectly, so now i can focus on adding the additions of model. Seems like combine will be finished in one day. After that i am gonna to made as fast as possible a header and we can go on the field and harvest.
Don't know how many work i will have with header so don't know when combine and header will be totally finished. But it shouldn't take more than 3 days maybe less.The post was edited 1 time, last by ReVO26 ().
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take you're time mate
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Please add, If you have time, some additional information to the Shop. Like Volume and fill types and so on. Trailer Missing this info.
Don't want to offend, just want to ask.
Nice job. Like the Trailers. -
I don't want to upload the same mod with only changes in xml file like informations in the shop. When the game will come closer to 1.0 version every my mod will be improved. I will upload everything in XML files and add every missing logos and icons. From now i will add everything in coming mods. Thanks for your opinion Nachtfalke.
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