I Like that! Good Work!
modding by revo (tractors, cultivator, ...)
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Due to problems with sounds i decided to put original sounds of arion 530 for now. NH looks finished so i will upload the file soon and you will be able to test it before Christmas. I wish you all a happy Christmas and fantastic New Year. i wish MBB to make a game what they want and we are waiting for. See you soon guys.
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good work.Also I wish you all to happy Christmas and fantastic New Year.
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NH TD 5070 has been uploaded. Now we need to wait for accept. When it will happend i will share url here.
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Big thanks to you mate, it's perfect, and i think it's the first mod tractor for the game and all of us ! Big thanks
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And its only beginning. Much more in the future, i hope.
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Great mod, thanks and it works very well
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My machines.
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Hi
A nice NH, It lifts behind wheels when I lower the plow -
Good job mate, two Ursus i think ?
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ReVO26 wrote:
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First Ursus soon.
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Mate, you're making a fantastic job, good luck
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fantastic good luck (y)
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Hey, could u make a biger model of the cultivator? For example a 9n wide one?
Would really apreciate this -
Hey, could u make a biger model of the cultivator? For example a 9n wide one?
KrakTankkill wrote:
Would really apreciate this
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Thanks for the trailer is smaller than I thought, but the mods enrich the games
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thanks mate, good job ;). Implements with 3-6m is perfect for a farm... Good luck for the next
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THX a lot !
Looks very nice, and is a perfect fit for a new farm !
Be shure, that your work is Always very appreciated
Regards
SloMo -
Hello guys, do you have problem to use the trailer for silage ? for me it say "no valid implement".... Don't know why
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Adrien wrote:
Hello guys, do you have problem to use the trailer for silage ? for me it say "no valid implement".... Don't know why
In Your Installation Folder the machines-xx.zip contains XML Files of the strautmann and Hawe Trailers. There are lines with filltypes Support.
You can try to add these and check if it works. -
I'd guess the vehicle is missing it's <capability value="TRSP" /> in the XML.
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I will check it as soon as possible and i will upload the xml file if there is missing a line of code. Maybe i deleted something when i was preparing everything for upload. Thanks for report guys. Sorry for that.
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No problem mate
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I have tested mod and everything is working fine. Silage and field grass goes on the trailer. Screenshots below.
Also i have prepared new version with some improvements. I will upload it in few minutes and i will share with the link here so you can expect correction within 30 minutes. I hope that it will work well. -
DOWNLOAD T088 0.4.0.1
0.4.0.1:
-Changed fill types,
-Removed unnecessary connectors,
-Added <capability value="TRSP" /> line in XML file.
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That's working now, good job. Maybe you can make tutos for convert implements, it could be help someone like me .
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DOWNLOAD T088 0.4.0.2
0.4.0.2
-Moved tank trigger,
-Resized and moved animation of unloading,
-Moved mesh anim and morph_mesh
(morph mesh isnt getting behind the wall of the trailer).
This is probably the last update for T088.The post was edited 1 time, last by ReVO26 ().
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@Adrien The first thing you should do is unpack machine which you want from the game folder into the mods folder. Then open .wld file and try to analyze everything from the top to the bottom. I know it's not that easy but it will help because you will get some informations how it is working. I am sure that MBB will upload every tutorials soon. Ofc you can be sure that i will help everybody if i will have some time.
See you soon guys. -
you have to modifie the 3D scale of the implement before import into c4 engine no ?
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