​Albergtal, Biogas plant & harbour bugs/errors/problems.

  • ​Albergtal, Biogas plant & harbour bugs/errors/problems.

    Biogas plant:
    1: the "silo centre" is erroneously called "silo left".

    2: the naming of the silos at the Biogas plant should include the locations name e.g. "Biogas plant silo right", "Biogas plant silo centre" etc.

    3: the centre silo has a small radius turn-in that the AI use that prevents an AI controlled MBTrac-1400 with Hawe SLW 50T silage trailer from successfully tipping, this is because the radius of the turn-in is smaller than the turning radius permitted by the 80mm ball-coupling/trailer drawbar, thus the AI creates additional waypoints within the silo walls it cannot reach, also in the event that it manages to make it out of the silo it will drive around and try to renter repeating the same problem in a loop unless you manually position it so it can make a straight run into the centre silo.

    4: the having AI routed to tip at the "silo right" seams to cause a high propensity of game crashes verses AI routed to tip at the centre silo irrespective of tractor type, strangely the crash doesn't happen when the tractor/trailer is at the biogas, but most often happens when its on its way to the biogas plant, for example harvesting field 12 the crash will happen when the tractor and trailer is out of view and in the vicinity of road junction by field 13 and field 38, almost as if some AI pathing is created at that point which leads into "silo right" that causes the crash sometimes, while the centre silo seams to have a significantly less chance of causing a crash even though 99% of the route the AI will take is the same, the only uncommon element of the route being the turn-in and out of the "silo right" vs. turn in and out of "silo left" (centre).

    another strange aspect of 4 above, the crash will not happen if you have tabbed to the tractor that is on the way to the biogas "silo right", almost as if when a player has tabbed to a tractor even though it is controlled by AI that the AI pathing is somehow different, maybe at a greater resolution/number of waypoints.


    Harbour:
    1: the naming of the silos at the harbour should include the locations name e.g. "Harbour silo right", "Harbour silo centre" etc.

    2: the "maize silo right" exhibits a similar problem as the Biogas plant centre silo, in that the turning radius into the silo is to small, however it seams to affect the Claas tractor with the Hawe SLW 50T silage trailer most of the time too.



    Biogas plant/Harbour, given the problem of some tractor with trailers turning into at lest one of the silos at both places, maybe all the entrances into silos should have then entry/exit turn-in/out radius tuned to that of the MBTrac-1400 with Hawe SLW 50T silage trailer combination.